using Koakuma.Game.UI;
using System.Collections;
using System.Collections.Generic;
using TGame.UI;
using UnityEngine;
using UnityEngine.UI;

[UIView(typeof(ShopUIMediator), UIViewID.ShopUI)]
public class ShopUIView : UIView
{
    public Button Close_btn;
    public Button Left_btn;
    public Button Right_btn;
    [SerializeField] public Shopitem shopitem_prefab;
    public Transform Content;
    public Text PetText;
    public Text Gold_Text;
}
